Dark Walkers Activity
Notes:
An Indian game to build spacial awareness and direction skills.
Instructions:
Scouts gather at the starting point.
Leader moves out about 50-70 feet.
First scout closes eyes.
Leader calls out to scout to start walking.
Scout walks directly towards where they believe the leader is standing.
When scout believes they have walked the distance to the leader, they stop and raise their hand.
When the scout raises their hand or when they are close to being in danger, the leader calls out to stop and the scout stops and stays where they are. They can open their eyes.
After all scouts have gone, notice where they have gone. Have the majority veered to the right or left? Have they gone past the leader or not as far?
What clues does this give us about getting lost at night when we can not see?
(We will probably tend to go to the right and not far enough.)
Leader moves out about 50-70 feet.
First scout closes eyes.
Leader calls out to scout to start walking.
Scout walks directly towards where they believe the leader is standing.
When scout believes they have walked the distance to the leader, they stop and raise their hand.
When the scout raises their hand or when they are close to being in danger, the leader calls out to stop and the scout stops and stays where they are. They can open their eyes.
After all scouts have gone, notice where they have gone. Have the majority veered to the right or left? Have they gone past the leader or not as far?
What clues does this give us about getting lost at night when we can not see?
(We will probably tend to go to the right and not far enough.)
Click one to vote:
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