Three Monkeys Activity
Required:
stopwatch
blindfold
various props
blindfold
various props
Instructions:
The three monkeys - see no evil, hear no evil, do no evil - work together to perform tasks.
This works best to have a separate area set up for each task, far enough apart to prevent seeing another team perform the task beforehand. Have patrols rotate between task areas on a signal, such as a whistle.
Groups of 3 scouts are needed:
Once the scouts are in position, the person running the activity places props as needed. She hands the task to be completed to the SEEer to read. She then tells the team to begin and starts the timer.
The SEEer uses hand motions and gestures to give the SPEAKer information to relay to the DOer to complete the task. You may need to specifically rule out writing notes and texting.
Some example tasks:
If you have a series of activities set up, each team should be given a scorecard on which the activity leader writes their time. At the end, the times are added and the team with the lowest is the winner.
As teams learn, they may develop signs to improve their communications and teamwork.
There can be multiple SEEers if you want to keep patrols together as a single team, but then only one scout tends to be actually involved and the rest watch.
This works best to have a separate area set up for each task, far enough apart to prevent seeing another team perform the task beforehand. Have patrols rotate between task areas on a signal, such as a whistle.
Groups of 3 scouts are needed:
- DOer - blindfolded and stands at the edge of the activity area, facing the area.
- SPEAKer - can talk, but can not view the activity area. Stands next to the DOer, facing away from the activity area.
- SEEer - can view the activity area, but can not speak. Stands a few feet in front of the SPEAKer, facing the SPEAKer and the activity area.
Once the scouts are in position, the person running the activity places props as needed. She hands the task to be completed to the SEEer to read. She then tells the team to begin and starts the timer.
The SEEer uses hand motions and gestures to give the SPEAKer information to relay to the DOer to complete the task. You may need to specifically rule out writing notes and texting.
Some example tasks:
- place a tennis ball in a bucket
- stand on one foot on a square of cardboard
- retrieve three pinecones
- tie a square knot in a rope
If you have a series of activities set up, each team should be given a scorecard on which the activity leader writes their time. At the end, the times are added and the team with the lowest is the winner.
As teams learn, they may develop signs to improve their communications and teamwork.
There can be multiple SEEers if you want to keep patrols together as a single team, but then only one scout tends to be actually involved and the rest watch.
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